Step 10 — Where to go from here

Kingdoms, skills, the forge, companions, the world boss. The tutorial ends; the game does not.

Step 10Updated September 3, 2026

You can move, gather, craft, fight, hold land and travel. Everything from here is about growing — and about other people.

Join or found a kingdom

A kingdom is a group with a banner, ranks, a shared vault and — once it builds a Kingdom Hall — territory of its own that chains outward flag by flag. Browse open kingdoms from Menu ▸ Kingdom and apply, or found your own with Royal Sigils.

Kingdoms ↗

Level up

Everything you do fills the EXP bar at the bottom of the screen. When it is full, Level Up turns it into a skill point to spend on the skill ladder — archery, woodcutting, troll lore, healing, and dozens more.

The skill ladder ↗

Make your gear yours

The forge enhances weapons and armor step by step; the Metallurgy Station infuses them with metals and gems for good; rings and amulets roll random powers when polished.

Enhancement and infusion ↗

Bring friends who fight

With Troll Lore you can recruit trolls. With a Golem Workshop you can build golems that harvest, guard or besiege.

Companions ↗

Hunt the Cinderroc

A legendary fire bird roosts at a handful of volcanoes around the world. It takes a crowd to bring down, and it pays like it.

The world boss ↗

What the tutorial asks

Settle somewhere — join a kingdom or a city — or tap Done when you are happy on your own.