The world you live in, worth fighting over
Crownfront lays a persistent fantasy world over real geography. It is not a walking simulator — your position anchors you, and from there the game is territory, skills, and the players around you.
How it plays
The core loop
- 1
Anchor
Your character enters the world at your real location — the streets around you are the overworld.
- 2
March
Tap the world to walk it. Everything is within reach of your circle: trees, creatures, open ground.
- 3
Gather & fight
Fell trees, mine iron, forage the wilds. Fight the wolves, deer, and trolls that live on these streets — and any player, anywhere: PvP is open, and the fallen leave gravestones.
- 4
Claim
Plant a flag on open ground and the land becomes yours. Claims merge into territory; rivals meet you at a hard border.
- 5
Travel & grow
Teleport across your flag network and to the people who invite you, temper your weapon past +20, and push your borders outward.
Honesty first
What exists today
Systems
Pre-release- Tap-to-move overworld on real mapsPlayable
- Flags, claims, and territory bordersPlayable
- Kingdoms — halls, kingdom flags, ranks, vault, kingdom chatPlayable
- Open PvP with death drops and gravestonesPlayable
- Server-driven combat against a living world — wolves, deer, trollsPlayable
- The Skill Ladder — 70 skills, 14 specializations, full respecPlayable
- Weapon & armor enhancement to +20 and beyondPlayable
- Crafting — weapons, armor, tools, potionsPlayable
- Travel — flag teleports, Wayfeathers, player invitesPlayable
- Homes — build a log cabin on land you ownPlayable
- Chat, mail, friends, and profiles — with blocking & reportingPlayable
- One shared persistent worldPlayable
- Player economy & tradingIn development
- DungeonsIn development
Crownfront is in active development. This page tracks the truth — no promised feature is presented as finished.
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