Items and materials
Find a material, follow a recipe and see what your next piece of gear needs. Every number on this page is read from the live game.
136 items
Jewelry · RareAdvanced AmuletDetails ↓
A finely-set pendant. Its powers were rolled the moment it was polished — forever.
- Rarity
- Rare
- Weight
- 50 g
- Tradable
- Yes
Jewelry · RareAdvanced RingDetails ↓
A finely-set band. Its powers were rolled the moment it was polished — forever.
- Rarity
- Rare
- Weight
- 50 g
- Tradable
- Yes
Consumable · CommonAmber Flag DyeDetails ↓
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Frost Sap, 2 × Baobab Water · at Personal Workshop · 5 s
Material · CommonAmber SapDetails ↓
Slow gold of the maple. Mixed with slag it could mend what battle breaks.
- Rarity
- Common
- Weight
- 10 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Gathered from Amber Maple (Foraging, 5 s a gather)
Used for
Creature Lure, Azure Flag Dye, Indigo Flag Dye, Onyx Flag Dye, Sky Flag Dye, Teal Flag Dye, Explorer's Chocolate
Open the full page →
Gem · UncommonAmethystDetails ↓
- Rarity
- Uncommon
- Weight
- 5 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Dropped by Delve Reward (28% · 1)
- Dropped by Gloomweaver (4.0% · 1)
Weapon · CommonAxeDetails ↓
Heavier than the sword, slower, and it does not apologize.
- Rarity
- Common
- Weight
- 3.5 kg
- Tradable
- Yes
- Power
- 6.5
- Per upgrade
- +0.26
- Damage
- Slash
- Range
- 25 m
- Swing
- 2 s
Where it comes from
Open the full page →
Consumable · CommonAzure Flag DyeDetails ↓
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Amber Sap, 2 × Emberchile · at Personal Workshop · 5 s
Misc · CommonBackpackDetails ↓
Every strap you add carries a little more of the world.
- Rarity
- Common
- Weight
- 100 g
- Stack
- 1,000
- Tradable
- Yes
- Carries
- +250 g
Where it comes from
Open the full page →
Consumable · CommonBamboo Basket FeastDetails ↓
A little of everything, steamed in one basket. The party food.
Meal: +20% regen for 15 min.
Meal: +5% damage vs creatures for 15 min.
Meal: +3% move speed for 15 min.
Meal: +10% crit resist for 15 min.
Meal: +2 s regen after hit for 15 min.
- Rarity
- Common
- Weight
- 500 g
- Stack
- 20
- Tradable
- Yes
Where it comes from
- Crafted: 1 × Bamboo Stalk, 1 × Kingsleaf, 1 × Cacao Pod, 1 × Baobab Water, 1 × Frostbloom, 1 × Sunfruit · 15 s · blueprint
Material · CommonBamboo StalkDetails ↓
Light, hollow, unsinkable. The seas will be claimed on its back.
- Rarity
- Common
- Weight
- 10 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Gathered from Ironbamboo (Foraging, 5 s a gather)
Used for
Bamboo Basket Feast, Baobab Flask, Emerald Flag Dye, Forest Flag Dye, Maroon Flag Dye, Rose Flag Dye
Open the full page →
Consumable · CommonBaobab FlaskDetails ↓
The upside-down tree's hoarded water. You keep mending even as the blows land.
Meal: +5 s regen after hit for 10 min.
- Rarity
- Common
- Weight
- 200 g
- Stack
- 20
- Tradable
- Yes
Where it comes from
- Crafted: 2 × Baobab Water, 1 × Bamboo Stalk · 5 s · blueprint
Material · CommonBaobab WaterDetails ↓
The upside-down tree hoards water for the driest roads ahead.
- Rarity
- Common
- Weight
- 10 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Gathered from Baobab Sprout (Foraging, 5 s a gather)
Used for
Bamboo Basket Feast, Baobab Flask, Amber Flag Dye, Copper Flag Dye, Lime Flag Dye, Mint Flag Dye, Kingsleaf Salad
Open the full page →
Jewelry · RareBasic AmuletDetails ↓
A polished pendant. Its powers were set the moment it was polished — forever.
- Rarity
- Rare
- Weight
- 50 g
- Tradable
- Yes
Jewelry · RareBasic RingDetails ↓
A polished band. Its powers were set the moment it was polished — forever.
- Rarity
- Rare
- Weight
- 50 g
- Tradable
- Yes
Material · UncommonBlueprint: Bamboo Basket FeastDetails ↓
Faded pages in a steady hand. Study it once and the recipe is yours forever.
- Rarity
- Uncommon
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Forest Deer (0.01% · 1)
- Dropped by Forest Wolf (0.01% · 1)
- Dropped by Mourning Sprite (0.01% · 1)
- Dropped by Silk Spider (0.01% · 1)
- Dropped by Troll (0.01% · 1)
Material · UncommonBlueprint: Baobab FlaskDetails ↓
Faded pages in a steady hand. Study it once and the recipe is yours forever.
- Rarity
- Uncommon
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Forest Deer (0.01% · 1)
- Dropped by Forest Wolf (0.01% · 1)
- Dropped by Mourning Sprite (0.01% · 1)
- Dropped by Silk Spider (0.01% · 1)
- Dropped by Troll (0.01% · 1)
Material · LegendaryBlueprint: Cartography KitDetails ↓
Faded pages in a steady hand. Study it once and the recipe is yours forever.
- Rarity
- Legendary
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Cinderroc (2.0% · 1)
Material · RareBlueprint: Chopping GlovesDetails ↓
Faded pages in a steady hand. Study it once and the recipe is yours forever.
- Rarity
- Rare
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Forest Wolf (0.01% · 1)
- Dropped by Troll (0.01% · 1)
Material · RareBlueprint: Cleansing DraughtDetails ↓
Faded pages in a steady hand. Study it once and the recipe is yours forever.
- Rarity
- Rare
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Forest Wolf (0.01% · 1)
- Dropped by Troll (0.01% · 1)
Material · UncommonBlueprint: Creature LureDetails ↓
Faded pages in a steady hand. Study it once and the recipe is yours forever.
- Rarity
- Uncommon
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Forest Deer (0.01% · 1)
- Dropped by Forest Wolf (0.01% · 1)
- Dropped by Mourning Sprite (0.01% · 1)
- Dropped by Silk Spider (0.01% · 1)
- Dropped by Troll (0.01% · 1)
Material · UncommonBlueprint: Explorer's ChocolateDetails ↓
Faded pages in a steady hand. Study it once and the recipe is yours forever.
- Rarity
- Uncommon
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Forest Deer (0.01% · 1)
- Dropped by Forest Wolf (0.01% · 1)
- Dropped by Mourning Sprite (0.01% · 1)
- Dropped by Silk Spider (0.01% · 1)
- Dropped by Troll (0.01% · 1)
Material · UncommonBlueprint: Frostbloom TeaDetails ↓
Faded pages in a steady hand. Study it once and the recipe is yours forever.
- Rarity
- Uncommon
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Forest Deer (0.01% · 1)
- Dropped by Forest Wolf (0.01% · 1)
- Dropped by Mourning Sprite (0.01% · 1)
- Dropped by Silk Spider (0.01% · 1)
- Dropped by Troll (0.01% · 1)
Material · LegendaryBlueprint: Frozen SealDetails ↓
Faded pages in a steady hand. Study it once and the recipe is yours forever.
- Rarity
- Legendary
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Cinderroc (1.9% · 1)
Material · UncommonBlueprint: Hunter's StewDetails ↓
Faded pages in a steady hand. Study it once and the recipe is yours forever.
- Rarity
- Uncommon
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Forest Deer (0.01% · 1)
- Dropped by Forest Wolf (0.01% · 1)
- Dropped by Mourning Sprite (0.01% · 1)
- Dropped by Silk Spider (0.01% · 1)
- Dropped by Troll (0.01% · 1)
Material · UncommonBlueprint: Kingsleaf SaladDetails ↓
Faded pages in a steady hand. Study it once and the recipe is yours forever.
- Rarity
- Uncommon
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Forest Deer (0.01% · 1)
- Dropped by Forest Wolf (0.01% · 1)
- Dropped by Mourning Sprite (0.01% · 1)
- Dropped by Silk Spider (0.01% · 1)
- Dropped by Troll (0.01% · 1)
Material · RareBlueprint: Mining GlovesDetails ↓
Faded pages in a steady hand. Study it once and the recipe is yours forever.
- Rarity
- Rare
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Forest Wolf (0.01% · 1)
- Dropped by Troll (0.01% · 1)
Material · RareBlueprint: Preserving SaltDetails ↓
Faded pages in a steady hand. Study it once and the recipe is yours forever.
- Rarity
- Rare
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Forest Wolf (0.01% · 1)
- Dropped by Troll (0.01% · 1)
Material · UncommonBlueprint: Silk BandageDetails ↓
Faded pages in a steady hand. Study it once and the recipe is yours forever.
- Rarity
- Uncommon
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Forest Deer (0.01% · 1)
- Dropped by Forest Wolf (0.01% · 1)
- Dropped by Mourning Sprite (0.01% · 1)
- Dropped by Silk Spider (0.01% · 1)
- Dropped by Troll (0.01% · 1)
Material · RareBlueprint: Trade TentDetails ↓
Faded pages in a steady hand. Study it once and the recipe is yours forever.
- Rarity
- Rare
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Cinderroc (2.0% · 1)
Material · CommonBonesDetails ↓
What a skeleton leaves behind. The Halloween Vendor wants every one.
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Always dropped by Skeleton (100% · 1–3)
Used for
Hallowed Skull, Spirit Lantern
Open the full page →
Armor · CommonBreastplateDetails ↓
Iron over the heart. The classic arrangement.
- Rarity
- Common
- Weight
- 9 kg
- Tradable
- Yes
- Armour
- 6
- Class
- Heavy Armor
Where it comes from
Open the full page →
Material · CommonCacao PodDetails ↓
Bitter seeds prized by explorers. Cooks dream of what sugar and sun could make of them.
- Rarity
- Common
- Weight
- 10 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Gathered from Cacaovine (Foraging, 5 s a gather)
Used for
Bamboo Basket Feast, Cobalt Flag Dye, Crimson Flag Dye, Indigo Flag Dye, Steel Flag Dye, Teal Flag Dye, Explorer's Chocolate
Open the full page →
Material · RareCartography KitDetails ↓
Vellum, silk thread, and a steady eye. Walk the land; the kit is spent when the map is drawn.
- Rarity
- Rare
- Weight
- 200 g
- Stack
- 5
- Tradable
- Yes
Where it comes from
- Crafted: 5 × Silk, 5 × Wood, 2 × Eucalyptus Oil · 30 s · blueprint
Tool · UncommonChopping GlovesDetails ↓
One clean swing per tree, a hundred trees per pair. They crumble when spent.
- Rarity
- Uncommon
- Weight
- 500 g
- Tradable
- Yes
- Uses
- 100
Where it comes from
Open the full page →
Consumable · CommonCleansing DraughtDetails ↓
Sharp and clean. Purges every ill — bleeding, disease, even fire.
- Rarity
- Common
- Weight
- 150 g
- Stack
- 20
- Tradable
- Yes
Where it comes from
- Crafted: 2 × Eucalyptus Oil, 1 × Kingsleaf · 8 s · blueprint
Consumable · CommonCobalt Flag DyeDetails ↓
Consumable · CommonCopper Flag DyeDetails ↓
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Baobab Water, 2 × Elder Cap · at Personal Workshop · 5 s
Consumable · CommonCreature LureDetails ↓
Spores no beast can resist. Crack it open and stand very still.
- Rarity
- Common
- Weight
- 150 g
- Stack
- 20
- Tradable
- Yes
Where it comes from
Open the full page →
Consumable · CommonCrimson Flag DyeDetails ↓
Cosmetic · EpicCrooked Grin MaskDetails ↓
A jester's painted smile. Nobody remembers the joke.
Limited edition.
- Rarity
- Epic
- Weight
- 100 g
- Tradable
- Yes
Weapon · CommonCrossbowDetails ↓
Slow to load, hard to argue with.
- Rarity
- Common
- Weight
- 4 kg
- Tradable
- Yes
- Power
- 7
- Per upgrade
- +0.28
- Damage
- Pierce
- Range
- 130 m
- Swing
- 2.8 s
- Armour pen.
- 3
Where it comes from
Open the full page →
Currency · CommonCrownsDetails ↓
The realm's coin: a gold piece under the crown's stamp.
- Rarity
- Common
- Stack
- 100,000
- Tradable
- No
Material · CommonCrude OilDetails ↓
Crude oil, dark and slow. Wells will draw it when cities rise.
- Rarity
- Common
- Weight
- 400 g
- Stack
- 1,000
- Tradable
- Yes
Used for
Open the full page →
Material · UncommonCrystalDetails ↓
A weightless-seeming shard that hums faintly when held.
- Rarity
- Uncommon
- Weight
- 1 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Crystalline Marrow · at Personal Workshop · 30 s
Used for
Open the full page →Material · UncommonCrystalline MarrowDetails ↓
The glittering core of a Crystalback's shell. A workshop can refine it into crystal.
- Rarity
- Uncommon
- Weight
- 80 g
- Stack
- 50
- Tradable
- Yes
Where it comes from
- Always dropped by Crystalback Beetle (100% · 1–2)
Used for
Open the full page →
Weapon · CommonDaggerDetails ↓
Quick, close, and unkind.
- Rarity
- Common
- Weight
- 1 kg
- Tradable
- Yes
- Power
- 4
- Per upgrade
- +0.16
- Damage
- Pierce
- Range
- 25 m
- Swing
- 1.05 s
- Armour pen.
- 0.5
- Crit chance
- +5%
Where it comes from
Open the full page →
Gem · LegendaryDiamondDetails ↓
- Rarity
- Legendary
- Weight
- 5 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Dropped by Delve Reward (12% · 1)
- Dropped by Gravemaw (12% · 1)
Jewelry · RareDivine AmuletDetails ↓
A radiant pendant touched by something older than kingdoms.
- Rarity
- Rare
- Weight
- 50 g
- Tradable
- Yes
Jewelry · RareDivine RingDetails ↓
A radiant band touched by something older than kingdoms.
- Rarity
- Rare
- Weight
- 50 g
- Tradable
- Yes
Armor · UncommonDragon ScalemailDetails ↓
Overlapping scales forged in sulfur smoke. Arrows slide; axes do not.
- Rarity
- Uncommon
- Weight
- 7.5 kg
- Tradable
- Yes
- Armour
- 5
- Class
- Heavy Armor
Where it comes from
Open the full page →
Material · UncommonEctoplasmDetails ↓
Cold, faintly glowing residue wrung from a ghoul. It never quite settles.
- Rarity
- Uncommon
- Weight
- 20 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Always dropped by Ghoul (100% · 1–2)
Used for
Spectral Flag Dye, Spirit Lantern
Open the full page →
Material · CommonElder CapDetails ↓
A mushroom older than the grove. Creatures cannot resist its spores.
- Rarity
- Common
- Weight
- 10 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Gathered from Eldergrove Mushroom (Foraging, 5 s a gather)
Used for
Creature Lure, Copper Flag Dye, Emerald Flag Dye, Forest Flag Dye, Lime Flag Dye
Open the full page →
Material · CommonEmberchileDetails ↓
Burns twice. Steeped in oil it would set siege-fires roaring.
- Rarity
- Common
- Weight
- 10 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Gathered from Emberchile (Foraging, 5 s a gather)
Used for
Azure Flag Dye, Magenta Flag Dye, Onyx Flag Dye, Sky Flag Dye, Violet Flag Dye, Hunter's Stew
Open the full page →
Gem · RareEmeraldDetails ↓
- Rarity
- Rare
- Weight
- 5 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Dropped by Crystalback Beetle (6.0% · 1)
- Dropped by Delve Reward (23% · 1)
- Dropped by Gravemaw (20% · 1)
Consumable · CommonEmerald Flag DyeDetails ↓
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Elder Cap, 2 × Bamboo Stalk · at Personal Workshop · 5 s
Material · CommonEucalyptus OilDetails ↓
Sharp and clean. Alchemists covet it for draughts that purge every ill.
- Rarity
- Common
- Weight
- 10 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Gathered from Eucalypt Shrub (Foraging, 5 s a gather)
Used for
Cartography Kit, Cleansing Draught, Gold Flag Dye, Ivory Flag Dye, Magenta Flag Dye, Violet Flag Dye
Open the full page →
Consumable · CommonExplorer's ChocolateDetails ↓
Bitter seeds and slow gold. The road shortens itself.
Meal: +10% move speed for 10 min.
- Rarity
- Common
- Weight
- 200 g
- Stack
- 20
- Tradable
- Yes
Where it comes from
Open the full page →
Special · RareField MapDetails ↓
A territory as it stood the day it was surveyed. The world moves on; the map does not.
- Rarity
- Rare
- Weight
- 100 g
- Tradable
- Yes
Material · RareFire FeatherDetails ↓
A feather of living ember, shed only in death. It never cools.
- Rarity
- Rare
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Always dropped by Cinderroc (100% · 1)
Used for
Open the full page →
Material · LegendaryFire MetalDetails ↓
Iron smelted with a legend's feathers until it never cools. A weapon infused with it burns forever.
- Rarity
- Legendary
- Weight
- 500 g
- Stack
- 10
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Fire Feather, 20 × Iron, 5 × Refined Oil · at Metallurgy Station · 1 min
Consumable · CommonForest Flag DyeDetails ↓
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Elder Cap, 2 × Bamboo Stalk · at Personal Workshop · 5 s
Cosmetic · LegendaryFounder's CrownDetails ↓
For those who were here when the world was young.
Limited edition.
- Rarity
- Legendary
- Weight
- 200 g
- Tradable
- Yes
Material · CommonFrost SapDetails ↓
Hardened amber of the frozen pines. Enchanters say a Frozen Seal could shield a weapon from a failed enhancement.
- Rarity
- Common
- Weight
- 10 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Gathered from Frostpine, as a second harvest (Foraging)
Used for
Amber Flag Dye, Gold Flag Dye, Ivory Flag Dye, Mint Flag Dye, Frozen Seal
Open the full page →
Material · CommonFrostbloomDetails ↓
A flower that never wilts. Ground with sulfur it might preserve what the world would rot.
- Rarity
- Common
- Weight
- 10 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Gathered from Frostbloom (Foraging, instant)
Used for
Bamboo Basket Feast, Frostbloom Tea, Frozen Seal, Preserving Salt
Open the full page →
Consumable · CommonFrostbloom TeaDetails ↓
A flower that never wilts, steeped. Cruel strikes find you less often.
Meal: +25% crit resist for 10 min.
- Rarity
- Common
- Weight
- 200 g
- Stack
- 20
- Tradable
- Yes
Where it comes from
- Crafted: 2 × Frostbloom, 1 × Kingsleaf · 5 s · blueprint
Material · EpicFrozen SealDetails ↓
Hardened frost-sap that shields a weapon from a failed enhancement — the cost isn't lost when the forge fails.
- Rarity
- Epic
- Weight
- 200 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Crafted: 5 × Frost Sap, 5 × Frostbloom, 1 × Topaz · 30 s · blueprint
Cosmetic · EpicGilded Masquerade MaskDetails ↓
Who wore it first? Nobody will say.
Limited edition.
- Rarity
- Epic
- Weight
- 100 g
- Tradable
- Yes
Weapon · EpicGilded SwordDetails ↓
The founding season's blade, edged in gold leaf.
Limited edition.
A skin of Sword.
- Rarity
- Epic
- Weight
- 3 kg
- Tradable
- Yes
- Power
- 6
- Per upgrade
- +0.24
- Damage
- Slash
- Range
- 25 m
- Swing
- 1.6 s
Material · LegendaryGloom MetalDetails ↓
Iron smelted with Gravemaw chitin until it swallows light. A weapon infused with it saps whatever it strikes.
- Rarity
- Legendary
- Weight
- 500 g
- Stack
- 10
- Tradable
- Yes
Where it comes from
- Crafted: 20 × Gravemaw Chitin, 20 × Iron, 5 × Refined Oil · at Metallurgy Station · 1 min
Material · CommonGloomsteel OreDetails ↓
Dull grey ore that drinks the torchlight. It smelts down to ordinary iron — mostly.
- Rarity
- Common
- Weight
- 400 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Crystalback Beetle (50% · 1–3)
- Always dropped by Deepkin Scavenger (100% · 3–6)
- Dropped by Gloomweaver (50% · 2–4)
- Always dropped by Gravemaw (100% · 8–15)
- Dropped by Palegrub (60% · 1–2)
- Dropped by Sporecap (45% · 1–2)
Used for
Open the full page →
Consumable · CommonGold Flag DyeDetails ↓
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Eucalyptus Oil, 2 × Frost Sap · at Personal Workshop · 5 s
Jewelry · RareGrand AmuletDetails ↓
An ornate pendant humming with power. Its roll was set at the polish — forever.
- Rarity
- Rare
- Weight
- 50 g
- Tradable
- Yes
Jewelry · RareGrand RingDetails ↓
An ornate ring humming with power. Its roll was set at the polish — forever.
- Rarity
- Rare
- Weight
- 50 g
- Tradable
- Yes
Material · RareGravemaw ChitinDetails ↓
A plate from the thing under the cave. One Gravemaw, one plate — and it takes twenty to make the metal.
- Rarity
- Rare
- Weight
- 250 g
- Stack
- 20
- Tradable
- Yes
Where it comes from
- Always dropped by Gravemaw (100% · 1)
Used for
Open the full page →
Special · EpicHallowed SkullDetails ↓
Proof you hunted the dead through Halloween. Pin it to your profile.
- Rarity
- Epic
- Weight
- 300 g
- Tradable
- Yes
Where it comes from
- Crafted: 50 × Bones · at Event Vendor · 1 s · seasonal
Cosmetic · LegendaryHaunted WatchDetails ↓
Bats in the rafters and ghost-lights on the walls. Dresses one personal tower; take it off to get it back.
Limited edition.
- Rarity
- Legendary
- Weight
- 100 g
- Stack
- 100
- Tradable
- Yes
Cosmetic · EpicHollow Harvest HelmDetails ↓
A pumpkin, hollowed and hammered into a helm. It grins so you don't have to.
Limited edition.
- Rarity
- Epic
- Weight
- 400 g
- Tradable
- Yes
Consumable · CommonHunter's StewDetails ↓
Meat and fire in a bowl. The wild feels softer after a serving.
Meal: +15% damage vs creatures for 10 min.
- Rarity
- Common
- Weight
- 200 g
- Stack
- 20
- Tradable
- Yes
Where it comes from
- Crafted: 1 × Raw Meat, 2 × Kingsleaf, 1 × Emberchile · 8 s · blueprint
Consumable · CommonIndigo Flag DyeDetails ↓
Material · CommonIronDetails ↓
Worked iron, ready for a smith's hand.
- Rarity
- Common
- Weight
- 1.2 kg
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 1 × Gloomsteel Ore, 5 × Wood · makes 2 · at Personal Workshop · 5 s
- Crafted: 5 × Wood, 1 × Iron Ore · at Personal Workshop · 5 s
Used for
Axe, Breastplate, Chopping Gloves, Crossbow, Dagger, Dragon Scalemail, Mining Gloves, Revolver, Shovel, Shuriken, Fire Metal, Gloom Metal, Staff, Sword, City Hall, Golem Barracks, Kingdom Hall, Looking Glass, Metallurgy Station, Siege Factory, Trade Hub
Open the full page →
Material · CommonIron OreDetails ↓
Raw iron, cold from the seam. The forge decides what it becomes.
- Rarity
- Common
- Weight
- 1.5 kg
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Gathered from Iron Mine (Mining, 30 s a gather)
Used for
Open the full page →
Material · CommonIron SlagDetails ↓
The rough leavings of smelted ore. Not worthless — just waiting.
- Rarity
- Common
- Weight
- 800 g
- Stack
- 1,000
- Tradable
- Yes
Consumable · CommonIvory Flag DyeDetails ↓
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Eucalyptus Oil, 2 × Frost Sap · at Personal Workshop · 5 s
Special · RareKey to the CityDetails ↓
Granted to a city's three founders the day its Hall was finished. In a founder's hand it opens the way home from anywhere, free of any fare.
- Rarity
- Rare
- Weight
- 10 g
- Tradable
- Yes
Material · CommonKingsleafDetails ↓
The healer's herb of old kings. Wrapped in silk it could bind the gravest wound.
- Rarity
- Common
- Weight
- 10 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Gathered from Kingsleaf (Foraging, instant)
Used for
Bamboo Basket Feast, Cleansing Draught, Cobalt Flag Dye, Crimson Flag Dye, Maroon Flag Dye, Rose Flag Dye, Steel Flag Dye, Frostbloom Tea, Hunter's Stew, Kingsleaf Salad, Silk Bandage
Open the full page →
Consumable · CommonKingsleaf SaladDetails ↓
The healer's herb of old kings, dressed sharp. Mends you faster while it lasts.
Meal: +50% regen for 10 min.
- Rarity
- Common
- Weight
- 200 g
- Stack
- 20
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Kingsleaf, 1 × Baobab Water · 5 s · blueprint
Material · CommonLeatherDetails ↓
Cured hide — supple, stubborn, and useful for a hundred things.
- Rarity
- Common
- Weight
- 500 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Always dropped by Forest Deer (100% · 1)
- Always dropped by Forest Wolf (100% · 1)
Used for
Backpack, Breastplate, Chopping Gloves, Dagger, Dragon Scalemail, Leather Armor, Vest, Mining Gloves, Net, Revolver, Staff, Trade Tent, Wooden Shield, Buoy, City Flag, City House, City Watch Tower, Kingdom Flag, Kingdom Tower, Log Cabin, Personal Workshop, Flag
Open the full page →
Armor · CommonLeather ArmorDetails ↓
Boiled hide in honest layers. It turns more blades than it should.
- Rarity
- Common
- Weight
- 3 kg
- Tradable
- Yes
- Armour
- 4
- Evasion
- +3
- Class
- Light Armor
Where it comes from
- Crafted: 6 × Leather · 15 s
Consumable · CommonLime Flag DyeDetails ↓
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Baobab Water, 2 × Elder Cap · at Personal Workshop · 5 s
Consumable · CommonMagenta Flag DyeDetails ↓
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Emberchile, 2 × Eucalyptus Oil · at Personal Workshop · 5 s
Consumable · CommonMaroon Flag DyeDetails ↓
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Bamboo Stalk, 2 × Kingsleaf · at Personal Workshop · 5 s
Tool · UncommonMining GlovesDetails ↓
One clean strike per vein, a hundred veins per pair. They crumble when spent.
- Rarity
- Uncommon
- Weight
- 500 g
- Tradable
- Yes
- Uses
- 100
Where it comes from
Open the full page →
Consumable · CommonMint Flag DyeDetails ↓
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Frost Sap, 2 × Baobab Water · at Personal Workshop · 5 s
Material · UncommonMourning BerryDetails ↓
Dawn-sweet and rare. Trolls would follow you for one.
Restores 30 health over 10 s.
- Rarity
- Uncommon
- Weight
- 10 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Gathered from Mourning Tree, as a second harvest (Foraging)
- Dropped by Mourning Sprite (48% · 1–5)
- Dropped by Troll (6.6% · 1)
Consumable · CommonNetDetails ↓
Thrown well, it holds anything still for a breath or two.
- Rarity
- Common
- Weight
- 800 g
- Stack
- 10
- Tradable
- Yes
Where it comes from
Open the full page →
Weapon · EpicObsidian AxeDetails ↓
Volcanic glass on an ashwood haft.
Limited edition.
A skin of Axe.
- Rarity
- Epic
- Weight
- 3.5 kg
- Tradable
- Yes
- Power
- 6.5
- Per upgrade
- +0.26
- Damage
- Slash
- Range
- 25 m
- Swing
- 2 s
Consumable · CommonOnyx Flag DyeDetails ↓
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Amber Sap, 2 × Emberchile · at Personal Workshop · 5 s
Cosmetic · EpicPlague Doctor MaskDetails ↓
A beaked mask stuffed with herbs. The lenses miss nothing.
Limited edition.
- Rarity
- Epic
- Weight
- 150 g
- Tradable
- Yes
Cosmetic · RarePlumed Cavalier HatDetails ↓
A sweeping brim and one impractical feather.
Limited edition.
- Rarity
- Rare
- Weight
- 150 g
- Tradable
- Yes
Consumable · CommonPreserving SaltDetails ↓
Ground frostbloom and sulfur. Keeps a good meal good, twice as long.
- Rarity
- Common
- Weight
- 100 g
- Stack
- 20
- Tradable
- Yes
Where it comes from
- Crafted: 2 × Frostbloom, 1 × Stone · 8 s · blueprint
Material · CommonRaw MeatDetails ↓
Fresh from the hunt. A stew wants it more than you do.
- Rarity
- Common
- Weight
- 300 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Dropped by Forest Deer (30% · 1–2)
- Dropped by Forest Wolf (30% · 1–2)
Used for
Open the full page →
Material · CommonRefined OilDetails ↓
Oil distilled until it burns clean.
- Rarity
- Common
- Weight
- 300 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Crude Oil · at Personal Workshop · 5 s
Used for
Open the full page →
Weapon · CommonRevolverDetails ↓
Six answers, no questions.
- Rarity
- Common
- Weight
- 2.5 kg
- Tradable
- Yes
- Power
- 5
- Per upgrade
- +0.2
- Damage
- Pierce
- Range
- 95 m
- Swing
- 1.5 s
- Armour pen.
- 1.5
Where it comes from
Open the full page →
Consumable · CommonRose Flag DyeDetails ↓
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Bamboo Stalk, 2 × Kingsleaf · at Personal Workshop · 5 s
Armor · EpicRoyal BreastplateDetails ↓
Ceremonial steel, worn once a season.
Limited edition.
A skin of Breastplate.
- Rarity
- Epic
- Weight
- 9 kg
- Tradable
- Yes
- Armour
- 6
- Class
- Heavy Armor
Cosmetic · EpicRoyal FountainDetails ↓
Water that never stops singing.
Limited edition.
- Rarity
- Epic
- Weight
- 5 kg
- Stack
- 100
- Tradable
- Yes
Currency · EpicRoyal SigilDetails ↓
A royal seal of favor. Rare, and spent on rarer things.
- Rarity
- Epic
- Stack
- 100,000
- Tradable
- Yes
Gem · EpicRubyDetails ↓
- Rarity
- Epic
- Weight
- 5 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Dropped by Deepkin Scavenger (5.0% · 1)
- Dropped by Delve Reward (17% · 1)
- Dropped by Gravemaw (18% · 1)
Tool · CommonShovelDetails ↓
Bury anything, anywhere, invisibly. Dig where the earth looks disturbed… if you can tell.
- Rarity
- Common
- Weight
- 2 kg
- Stack
- 10
- Tradable
- Yes
Where it comes from
Open the full page →
Weapon · CommonShurikenDetails ↓
A pouch of throwing stars. The wind does the rest.
- Rarity
- Common
- Weight
- 500 g
- Tradable
- Yes
- Power
- 4.5
- Per upgrade
- +0.18
- Damage
- Pierce
- Range
- 110 m
- Swing
- 1.5 s
Where it comes from
- Crafted: 1 × Iron · 5 s
Material · CommonSilkDetails ↓
Spider-spun thread, stronger than it looks.
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Always dropped by Silk Spider (100% · 1)
- Dropped by Silk Spider (24% · 1–2)
Used for
Cartography Kit, Chopping Gloves, Crossbow, Mining Gloves, Silk Bandage, Trade Tent
Open the full page →
Consumable · CommonSilk BandageDetails ↓
Kingsleaf wrapped in spider silk — the wound-binding the old texts promised.
Restores 60 health over 30 s.
- Rarity
- Common
- Weight
- 100 g
- Stack
- 20
- Tradable
- Yes
Where it comes from
Open the full page →
Consumable · RareSkill Reset ScrollDetails ↓
Unlearn everything and choose again. The ink remembers what you were.
- Rarity
- Rare
- Weight
- 10 g
- Stack
- 100
- Tradable
- Yes
Consumable · CommonSky Flag DyeDetails ↓
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Amber Sap, 2 × Emberchile · at Personal Workshop · 5 s
Weapon · CommonSpearDetails ↓
Reach wins fights. The spear knows it.
- Rarity
- Common
- Weight
- 2.5 kg
- Tradable
- Yes
- Power
- 5.5
- Per upgrade
- +0.22
- Damage
- Pierce
- Range
- 30 m
- Swing
- 1.75 s
- Armour pen.
- 1.5
Where it comes from
Open the full page →
Consumable · RareSpectral Flag DyeDetails ↓
Ghost-green, wrung from ghouls. Nothing else in the world makes this colour.
- Rarity
- Rare
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 10 × Ectoplasm · at Event Vendor · 1 s · seasonal
Cosmetic · RareSpirit LanternDetails ↓
A lantern lit by a captured wisp. It never needs oil, and it never goes out.
- Rarity
- Rare
- Weight
- 2 kg
- Stack
- 100
- Tradable
- Yes
Where it comes from
Open the full page →
Weapon · CommonStaffDetails ↓
Reach, leverage, and no sharp edges to apologize for.
- Rarity
- Common
- Weight
- 3 kg
- Tradable
- Yes
- Power
- 5.5
- Per upgrade
- +0.22
- Damage
- Blunt
- Range
- 30 m
- Swing
- 1.8 s
- Armour pen.
- 2
Where it comes from
Open the full page →
Consumable · CommonSteel Flag DyeDetails ↓
Material · CommonStoneDetails ↓
Rough-hewn rock — heavy work, but it holds a wall.
- Rarity
- Common
- Weight
- 2 kg
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Gathered from Stone Deposit (Mining, 30 s a gather)
Used for
Dragon Scalemail, Preserving Salt, Spear, Buoy, City Flag, City Hall, City House, City Watch Tower, Crystal Works, Golem Barracks, Golem Workshop, Kingdom Flag, Kingdom Hall, Kingdom Tower, Kingdom Warehouse, Log Cabin, Looking Glass, Metallurgy Station, Oil Well, Personal Workshop, Flag, Siege Factory, Trade Hub
Open the full page →
Cosmetic · RareStone Lion StatueDetails ↓
It guards nothing, magnificently.
Limited edition.
- Rarity
- Rare
- Weight
- 5 kg
- Stack
- 100
- Tradable
- Yes
Material · CommonSulfurDetails ↓
Yellow rock that smells of fire. Volcanoes hoard it.
- Rarity
- Common
- Weight
- 600 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Gathered from Sulfur Mine (Mining, 30 s a gather)
Material · CommonSunfruitDetails ↓
Sun-warmed flesh that mends wounds long after the last bite.
Restores 60 health over 20 s.
- Rarity
- Common
- Weight
- 15 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Gathered from Sunfruit Palm, as a second harvest (Foraging)
Used for
Open the full page →
Weapon · CommonSwordDetails ↓
The sword: one honest blade, no tiers, no tricks. Every sword to come is this one reskinned.
- Rarity
- Common
- Weight
- 3 kg
- Tradable
- Yes
- Power
- 6
- Per upgrade
- +0.24
- Damage
- Slash
- Range
- 25 m
- Swing
- 1.6 s
Where it comes from
Open the full page →
Consumable · CommonTeal Flag DyeDetails ↓
Gem · CommonTopazDetails ↓
- Rarity
- Common
- Weight
- 5 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Dropped by Delve Reward (33% · 1)
- Dropped by Gloomweaver (8.0% · 1)
Used for
Open the full page →
Consumable · RareTrade TentDetails ↓
Pitch it, invite a trader in, both lock, ten seconds, one swap — then the canvas folds up for good.
- Rarity
- Rare
- Weight
- 3 kg
- Stack
- 10
- Tradable
- Yes
Where it comes from
Open the full page →
Jewelry · UncommonUnpolished AmuletDetails ↓
A clouded pendant, heavy with promise. Polish it to find out what.
Polishes into Basic Amulet, Advanced Amulet, Grand Amulet, Divine Amulet.
- Rarity
- Uncommon
- Weight
- 50 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Cinderroc (47% · 1)
- Dropped by Deepkin Scavenger (3.0% · 1)
- Dropped by Delve Reward (14% · 1)
- Dropped by Forest Deer (0.02% · 1)
- Dropped by Forest Wolf (0.02% · 1)
- Dropped by Ghoul (0.05% · 1)
- Dropped by Gravemaw (25% · 1)
- Dropped by Mourning Sprite (0.03% · 1)
- Dropped by Skeleton (0.05% · 1)
- Dropped by Silk Spider (0.03% · 1)
- Dropped by Troll (0.03% · 1)
Jewelry · UncommonUnpolished RingDetails ↓
A dull band with something waiting inside. Polish it to find out what.
Polishes into Basic Ring, Advanced Ring, Grand Ring, Divine Ring.
- Rarity
- Uncommon
- Weight
- 50 g
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Dropped by Cinderroc (47% · 1)
- Dropped by Deepkin Scavenger (3.0% · 1)
- Dropped by Delve Reward (14% · 1)
- Dropped by Forest Deer (0.04% · 1)
- Dropped by Forest Wolf (0.04% · 1)
- Dropped by Ghoul (0.1% · 1)
- Dropped by Gravemaw (25% · 1)
- Dropped by Mourning Sprite (0.06% · 1)
- Dropped by Skeleton (0.1% · 1)
- Dropped by Silk Spider (0.06% · 1)
- Dropped by Troll (0.06% · 1)
Armor · CommonVestDetails ↓
Light leather cut for movement. A gunslinger's second skin.
- Rarity
- Common
- Weight
- 2.5 kg
- Tradable
- Yes
- Armour
- 3
- Evasion
- +6
- Class
- Light Armor
Where it comes from
- Crafted: 4 × Leather · 15 s
Consumable · CommonViolet Flag DyeDetails ↓
- Rarity
- Common
- Weight
- 50 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Crafted: 3 × Emberchile, 2 × Eucalyptus Oil · at Personal Workshop · 5 s
Material · CommonWayfeatherDetails ↓
A weightless-feeling feather that remembers the way. Spent to cross the world in a heartbeat.
- Rarity
- Common
- Weight
- 10 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Dropped by Mourning Sprite (48% · 10–30)
- Dropped by Troll (48% · 10–30)
Cosmetic · RareWolf MaskDetails ↓
Carved in honor of the forest's oldest hunter.
Limited edition.
- Rarity
- Rare
- Weight
- 120 g
- Tradable
- Yes
Material · CommonWoodDetails ↓
Rough-cut timber. Feeds building, crafting, and the forge.
- Rarity
- Common
- Weight
- 500 g
- Stack
- 1,000
- Tradable
- Yes
Where it comes from
- Gathered from Elderwood (Woodcutting, 40 s a gather)
- Gathered from Frostpine (Woodcutting, 20 s a gather)
- Gathered from Mourning Tree (Woodcutting, 20 s a gather)
- Gathered from Sunfruit Palm (Woodcutting, 20 s a gather)
- Sold by Royal Provisioner (buy 3 · sell 1 crowns)
Used for
Axe, Backpack, Cartography Kit, Crossbow, Net, Revolver, Shovel, Iron, Spear, Staff, Sword, Trade Tent, Wooden Shield, Wooden Sign, Buoy, City Flag, City Hall, City House, City Watch Tower, Crystal Works, Golem Barracks, Golem Workshop, Kingdom Flag, Kingdom Hall, Kingdom Tower, Kingdom Warehouse, Log Cabin, Looking Glass, Metallurgy Station, Oil Well, Personal Workshop, Flag, Siege Factory, Trade Hub
Open the full page →
Armor · CommonWooden ShieldDetails ↓
Planks, leather, and the will to stand still.
- Rarity
- Common
- Weight
- 3 kg
- Tradable
- Yes
- Armour
- 3
- Class
- Shield
Where it comes from
Open the full page →
Material · CommonWooden SignDetails ↓
A plank with an opinion. Plant it anywhere and speak your piece.
- Rarity
- Common
- Weight
- 2 kg
- Stack
- 100
- Tradable
- Yes
Where it comes from
- Crafted: 5 × Wood · at Personal Workshop · 10 s
Where materials grow
| Source | Gives | Skill | Time | XP | After you take it |
|---|---|---|---|---|---|
| Amber Sap | Foraging | 5 s | 10 | Moves elsewhere after 4 h | |
| Baobab Water | Foraging | 5 s | 10 | Moves elsewhere after 4 h | |
| Cacao Pod | Foraging | 5 s | 10 | Moves elsewhere after 4 h | |
| Elder Cap | Foraging | 5 s | 10 | Moves elsewhere after 4 h | |
| Wood | Woodcutting | 40 s | 25 | Moves elsewhere after 8 h | |
| Emberchile | Foraging | 5 s | 10 | Moves elsewhere after 4 h | |
| Eucalyptus Oil | Foraging | 5 s | 10 | Moves elsewhere after 4 h | |
| Frostbloom | Foraging | Instant | 8 | Moves elsewhere after 4 h | |
| Wood and Frost Sap | Woodcutting | 20 s | 12 | Moves elsewhere after 8 h | |
| Iron Ore | Mining | 30 s | 15 | Back after 24 h | |
| Bamboo Stalk | Foraging | 5 s | 10 | Moves elsewhere after 4 h | |
| Kingsleaf | Foraging | Instant | 8 | Moves elsewhere after 4 h | |
| Wood and Mourning Berry | Woodcutting | 20 s | 12 | Moves elsewhere after 8 h | |
| Stone | Mining | 30 s | 12 | Back after 24 h | |
| Sulfur | Mining | 30 s | 15 | Back after 24 h | |
| Wood and Sunfruit | Woodcutting | 20 s | 12 | Moves elsewhere after 8 h |