Items and materials

Find a material, follow a recipe and see what your next piece of gear needs. Every number on this page is read from the live game.

136 items

Jewelry · RareAdvanced AmuletDetails ↓

A finely-set pendant. Its powers were rolled the moment it was polished — forever.

Rarity
Rare
Weight
50 g
Tradable
Yes
Open the full page →
Jewelry · RareAdvanced RingDetails ↓

A finely-set band. Its powers were rolled the moment it was polished — forever.

Rarity
Rare
Weight
50 g
Tradable
Yes
Open the full page →
Consumable · CommonAmber Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Material · CommonAmber SapDetails ↓

Slow gold of the maple. Mixed with slag it could mend what battle breaks.

Rarity
Common
Weight
10 g
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Creature Lure, Azure Flag Dye, Indigo Flag Dye, Onyx Flag Dye, Sky Flag Dye, Teal Flag Dye, Explorer's Chocolate

Open the full page →
Gem · UncommonAmethystDetails ↓
Rarity
Uncommon
Weight
5 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Weapon · CommonAxeDetails ↓

Heavier than the sword, slower, and it does not apologize.

Rarity
Common
Weight
3.5 kg
Tradable
Yes
Power
6.5
Per upgrade
+0.26
Damage
Slash
Range
25 m
Swing
2 s

Where it comes from

Open the full page →
Consumable · CommonAzure Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Misc · CommonBackpackDetails ↓

Every strap you add carries a little more of the world.

Rarity
Common
Weight
100 g
Stack
1,000
Tradable
Yes
Carries
+250 g

Where it comes from

Open the full page →
Consumable · CommonBamboo Basket FeastDetails ↓

A little of everything, steamed in one basket. The party food.

Meal: +20% regen for 15 min.

Meal: +5% damage vs creatures for 15 min.

Meal: +3% move speed for 15 min.

Meal: +10% crit resist for 15 min.

Meal: +2 s regen after hit for 15 min.

Rarity
Common
Weight
500 g
Stack
20
Tradable
Yes

Where it comes from

Open the full page →
Material · CommonBamboo StalkDetails ↓

Light, hollow, unsinkable. The seas will be claimed on its back.

Rarity
Common
Weight
10 g
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Bamboo Basket Feast, Baobab Flask, Emerald Flag Dye, Forest Flag Dye, Maroon Flag Dye, Rose Flag Dye

Open the full page →
Consumable · CommonBaobab FlaskDetails ↓

The upside-down tree's hoarded water. You keep mending even as the blows land.

Meal: +5 s regen after hit for 10 min.

Rarity
Common
Weight
200 g
Stack
20
Tradable
Yes

Where it comes from

Open the full page →
Material · CommonBaobab WaterDetails ↓

The upside-down tree hoards water for the driest roads ahead.

Rarity
Common
Weight
10 g
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Bamboo Basket Feast, Baobab Flask, Amber Flag Dye, Copper Flag Dye, Lime Flag Dye, Mint Flag Dye, Kingsleaf Salad

Open the full page →
Jewelry · RareBasic AmuletDetails ↓

A polished pendant. Its powers were set the moment it was polished — forever.

Rarity
Rare
Weight
50 g
Tradable
Yes
Open the full page →
Jewelry · RareBasic RingDetails ↓

A polished band. Its powers were set the moment it was polished — forever.

Rarity
Rare
Weight
50 g
Tradable
Yes
Open the full page →
Material · UncommonBlueprint: Bamboo Basket FeastDetails ↓

Faded pages in a steady hand. Study it once and the recipe is yours forever.

Rarity
Uncommon
Weight
10 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Material · UncommonBlueprint: Baobab FlaskDetails ↓

Faded pages in a steady hand. Study it once and the recipe is yours forever.

Rarity
Uncommon
Weight
10 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Material · LegendaryBlueprint: Cartography KitDetails ↓

Faded pages in a steady hand. Study it once and the recipe is yours forever.

Rarity
Legendary
Weight
10 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Material · RareBlueprint: Chopping GlovesDetails ↓

Faded pages in a steady hand. Study it once and the recipe is yours forever.

Rarity
Rare
Weight
10 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Material · RareBlueprint: Cleansing DraughtDetails ↓

Faded pages in a steady hand. Study it once and the recipe is yours forever.

Rarity
Rare
Weight
10 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Material · UncommonBlueprint: Creature LureDetails ↓

Faded pages in a steady hand. Study it once and the recipe is yours forever.

Rarity
Uncommon
Weight
10 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Material · UncommonBlueprint: Explorer's ChocolateDetails ↓

Faded pages in a steady hand. Study it once and the recipe is yours forever.

Rarity
Uncommon
Weight
10 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Material · UncommonBlueprint: Frostbloom TeaDetails ↓

Faded pages in a steady hand. Study it once and the recipe is yours forever.

Rarity
Uncommon
Weight
10 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Material · LegendaryBlueprint: Frozen SealDetails ↓

Faded pages in a steady hand. Study it once and the recipe is yours forever.

Rarity
Legendary
Weight
10 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Material · UncommonBlueprint: Hunter's StewDetails ↓

Faded pages in a steady hand. Study it once and the recipe is yours forever.

Rarity
Uncommon
Weight
10 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Material · UncommonBlueprint: Kingsleaf SaladDetails ↓

Faded pages in a steady hand. Study it once and the recipe is yours forever.

Rarity
Uncommon
Weight
10 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Material · RareBlueprint: Mining GlovesDetails ↓

Faded pages in a steady hand. Study it once and the recipe is yours forever.

Rarity
Rare
Weight
10 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Material · RareBlueprint: Preserving SaltDetails ↓

Faded pages in a steady hand. Study it once and the recipe is yours forever.

Rarity
Rare
Weight
10 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Material · UncommonBlueprint: Silk BandageDetails ↓

Faded pages in a steady hand. Study it once and the recipe is yours forever.

Rarity
Uncommon
Weight
10 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Material · RareBlueprint: Trade TentDetails ↓

Faded pages in a steady hand. Study it once and the recipe is yours forever.

Rarity
Rare
Weight
10 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Material · CommonBonesDetails ↓

What a skeleton leaves behind. The Halloween Vendor wants every one.

Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

  • Always dropped by Skeleton (100% · 1–3)

Used for

Hallowed Skull, Spirit Lantern

Open the full page →
Armor · CommonBreastplateDetails ↓

Iron over the heart. The classic arrangement.

Rarity
Common
Weight
9 kg
Tradable
Yes
Armour
6
Class
Heavy Armor

Where it comes from

Open the full page →
Material · CommonCacao PodDetails ↓

Bitter seeds prized by explorers. Cooks dream of what sugar and sun could make of them.

Rarity
Common
Weight
10 g
Stack
1,000
Tradable
Yes

Where it comes from

  • Gathered from Cacaovine (Foraging, 5 s a gather)

Used for

Bamboo Basket Feast, Cobalt Flag Dye, Crimson Flag Dye, Indigo Flag Dye, Steel Flag Dye, Teal Flag Dye, Explorer's Chocolate

Open the full page →
Material · RareCartography KitDetails ↓

Vellum, silk thread, and a steady eye. Walk the land; the kit is spent when the map is drawn.

Rarity
Rare
Weight
200 g
Stack
5
Tradable
Yes

Where it comes from

Open the full page →
Tool · UncommonChopping GlovesDetails ↓

One clean swing per tree, a hundred trees per pair. They crumble when spent.

Rarity
Uncommon
Weight
500 g
Tradable
Yes
Uses
100

Where it comes from

Open the full page →
Consumable · CommonCleansing DraughtDetails ↓

Sharp and clean. Purges every ill — bleeding, disease, even fire.

Rarity
Common
Weight
150 g
Stack
20
Tradable
Yes

Where it comes from

Open the full page →
Consumable · CommonCobalt Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Consumable · CommonCopper Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Consumable · CommonCreature LureDetails ↓

Spores no beast can resist. Crack it open and stand very still.

Rarity
Common
Weight
150 g
Stack
20
Tradable
Yes

Where it comes from

Open the full page →
Consumable · CommonCrimson Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Cosmetic · EpicCrooked Grin MaskDetails ↓

A jester's painted smile. Nobody remembers the joke.

Limited edition.

Rarity
Epic
Weight
100 g
Tradable
Yes
Open the full page →
Weapon · CommonCrossbowDetails ↓

Slow to load, hard to argue with.

Rarity
Common
Weight
4 kg
Tradable
Yes
Power
7
Per upgrade
+0.28
Damage
Pierce
Range
130 m
Swing
2.8 s
Armour pen.
3

Where it comes from

Open the full page →
Currency · CommonCrownsDetails ↓

The realm's coin: a gold piece under the crown's stamp.

Rarity
Common
Stack
100,000
Tradable
No
Open the full page →
Material · CommonCrude OilDetails ↓

Crude oil, dark and slow. Wells will draw it when cities rise.

Rarity
Common
Weight
400 g
Stack
1,000
Tradable
Yes

Used for

Refined Oil

Open the full page →
Material · UncommonCrystalDetails ↓

A weightless-seeming shard that hums faintly when held.

Rarity
Uncommon
Weight
1 g
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Metallurgy Station

Open the full page →
Material · UncommonCrystalline MarrowDetails ↓

The glittering core of a Crystalback's shell. A workshop can refine it into crystal.

Rarity
Uncommon
Weight
80 g
Stack
50
Tradable
Yes

Where it comes from

Used for

Crystal

Open the full page →
Weapon · CommonDaggerDetails ↓

Quick, close, and unkind.

Rarity
Common
Weight
1 kg
Tradable
Yes
Power
4
Per upgrade
+0.16
Damage
Pierce
Range
25 m
Swing
1.05 s
Armour pen.
0.5
Crit chance
+5%

Where it comes from

Open the full page →
Gem · LegendaryDiamondDetails ↓
Rarity
Legendary
Weight
5 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Jewelry · RareDivine AmuletDetails ↓

A radiant pendant touched by something older than kingdoms.

Rarity
Rare
Weight
50 g
Tradable
Yes
Open the full page →
Jewelry · RareDivine RingDetails ↓

A radiant band touched by something older than kingdoms.

Rarity
Rare
Weight
50 g
Tradable
Yes
Open the full page →
Armor · UncommonDragon ScalemailDetails ↓

Overlapping scales forged in sulfur smoke. Arrows slide; axes do not.

Rarity
Uncommon
Weight
7.5 kg
Tradable
Yes
Armour
5
Class
Heavy Armor

Where it comes from

Open the full page →
Material · UncommonEctoplasmDetails ↓

Cold, faintly glowing residue wrung from a ghoul. It never quite settles.

Rarity
Uncommon
Weight
20 g
Stack
1,000
Tradable
Yes

Where it comes from

  • Always dropped by Ghoul (100% · 1–2)

Used for

Spectral Flag Dye, Spirit Lantern

Open the full page →
Material · CommonElder CapDetails ↓

A mushroom older than the grove. Creatures cannot resist its spores.

Rarity
Common
Weight
10 g
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Creature Lure, Copper Flag Dye, Emerald Flag Dye, Forest Flag Dye, Lime Flag Dye

Open the full page →
Material · CommonEmberchileDetails ↓

Burns twice. Steeped in oil it would set siege-fires roaring.

Rarity
Common
Weight
10 g
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Azure Flag Dye, Magenta Flag Dye, Onyx Flag Dye, Sky Flag Dye, Violet Flag Dye, Hunter's Stew

Open the full page →
Gem · RareEmeraldDetails ↓
Rarity
Rare
Weight
5 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Consumable · CommonEmerald Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Material · CommonEucalyptus OilDetails ↓

Sharp and clean. Alchemists covet it for draughts that purge every ill.

Rarity
Common
Weight
10 g
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Cartography Kit, Cleansing Draught, Gold Flag Dye, Ivory Flag Dye, Magenta Flag Dye, Violet Flag Dye

Open the full page →
Consumable · CommonExplorer's ChocolateDetails ↓

Bitter seeds and slow gold. The road shortens itself.

Meal: +10% move speed for 10 min.

Rarity
Common
Weight
200 g
Stack
20
Tradable
Yes

Where it comes from

Open the full page →
Special · RareField MapDetails ↓

A territory as it stood the day it was surveyed. The world moves on; the map does not.

Rarity
Rare
Weight
100 g
Tradable
Yes
Open the full page →
Material · RareFire FeatherDetails ↓

A feather of living ember, shed only in death. It never cools.

Rarity
Rare
Weight
10 g
Stack
100
Tradable
Yes

Where it comes from

Used for

Fire Metal

Open the full page →
Material · LegendaryFire MetalDetails ↓

Iron smelted with a legend's feathers until it never cools. A weapon infused with it burns forever.

Rarity
Legendary
Weight
500 g
Stack
10
Tradable
Yes

Where it comes from

Open the full page →
Consumable · CommonForest Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Cosmetic · LegendaryFounder's CrownDetails ↓

For those who were here when the world was young.

Limited edition.

Rarity
Legendary
Weight
200 g
Tradable
Yes
Open the full page →
Material · CommonFrost SapDetails ↓

Hardened amber of the frozen pines. Enchanters say a Frozen Seal could shield a weapon from a failed enhancement.

Rarity
Common
Weight
10 g
Stack
1,000
Tradable
Yes

Where it comes from

  • Gathered from Frostpine, as a second harvest (Foraging)

Used for

Amber Flag Dye, Gold Flag Dye, Ivory Flag Dye, Mint Flag Dye, Frozen Seal

Open the full page →
Material · CommonFrostbloomDetails ↓

A flower that never wilts. Ground with sulfur it might preserve what the world would rot.

Rarity
Common
Weight
10 g
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Bamboo Basket Feast, Frostbloom Tea, Frozen Seal, Preserving Salt

Open the full page →
Consumable · CommonFrostbloom TeaDetails ↓

A flower that never wilts, steeped. Cruel strikes find you less often.

Meal: +25% crit resist for 10 min.

Rarity
Common
Weight
200 g
Stack
20
Tradable
Yes

Where it comes from

Open the full page →
Material · EpicFrozen SealDetails ↓

Hardened frost-sap that shields a weapon from a failed enhancement — the cost isn't lost when the forge fails.

Rarity
Epic
Weight
200 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Cosmetic · EpicGilded Masquerade MaskDetails ↓

Who wore it first? Nobody will say.

Limited edition.

Rarity
Epic
Weight
100 g
Tradable
Yes
Open the full page →
Weapon · EpicGilded SwordDetails ↓

The founding season's blade, edged in gold leaf.

Limited edition.

A skin of Sword.

Rarity
Epic
Weight
3 kg
Tradable
Yes
Power
6
Per upgrade
+0.24
Damage
Slash
Range
25 m
Swing
1.6 s
Open the full page →
Material · LegendaryGloom MetalDetails ↓

Iron smelted with Gravemaw chitin until it swallows light. A weapon infused with it saps whatever it strikes.

Rarity
Legendary
Weight
500 g
Stack
10
Tradable
Yes

Where it comes from

Open the full page →
Material · CommonGloomsteel OreDetails ↓

Dull grey ore that drinks the torchlight. It smelts down to ordinary iron — mostly.

Rarity
Common
Weight
400 g
Stack
100
Tradable
Yes

Where it comes from

Used for

Iron

Open the full page →
Consumable · CommonGold Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Jewelry · RareGrand AmuletDetails ↓

An ornate pendant humming with power. Its roll was set at the polish — forever.

Rarity
Rare
Weight
50 g
Tradable
Yes
Open the full page →
Jewelry · RareGrand RingDetails ↓

An ornate ring humming with power. Its roll was set at the polish — forever.

Rarity
Rare
Weight
50 g
Tradable
Yes
Open the full page →
Material · RareGravemaw ChitinDetails ↓

A plate from the thing under the cave. One Gravemaw, one plate — and it takes twenty to make the metal.

Rarity
Rare
Weight
250 g
Stack
20
Tradable
Yes

Where it comes from

Used for

Gloom Metal

Open the full page →
Special · EpicHallowed SkullDetails ↓

Proof you hunted the dead through Halloween. Pin it to your profile.

Rarity
Epic
Weight
300 g
Tradable
Yes

Where it comes from

  • Crafted: 50 × Bones · at Event Vendor · 1 s · seasonal
Open the full page →
Cosmetic · LegendaryHaunted WatchDetails ↓

Bats in the rafters and ghost-lights on the walls. Dresses one personal tower; take it off to get it back.

Limited edition.

Rarity
Legendary
Weight
100 g
Stack
100
Tradable
Yes
Open the full page →
Cosmetic · EpicHollow Harvest HelmDetails ↓

A pumpkin, hollowed and hammered into a helm. It grins so you don't have to.

Limited edition.

Rarity
Epic
Weight
400 g
Tradable
Yes
Open the full page →
Consumable · CommonHunter's StewDetails ↓

Meat and fire in a bowl. The wild feels softer after a serving.

Meal: +15% damage vs creatures for 10 min.

Rarity
Common
Weight
200 g
Stack
20
Tradable
Yes

Where it comes from

Open the full page →
Consumable · CommonIndigo Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Material · CommonIronDetails ↓

Worked iron, ready for a smith's hand.

Rarity
Common
Weight
1.2 kg
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Axe, Breastplate, Chopping Gloves, Crossbow, Dagger, Dragon Scalemail, Mining Gloves, Revolver, Shovel, Shuriken, Fire Metal, Gloom Metal, Staff, Sword, City Hall, Golem Barracks, Kingdom Hall, Looking Glass, Metallurgy Station, Siege Factory, Trade Hub

Open the full page →
Material · CommonIron OreDetails ↓

Raw iron, cold from the seam. The forge decides what it becomes.

Rarity
Common
Weight
1.5 kg
Stack
1,000
Tradable
Yes

Where it comes from

  • Gathered from Iron Mine (Mining, 30 s a gather)

Used for

Iron

Open the full page →
Material · CommonIron SlagDetails ↓

The rough leavings of smelted ore. Not worthless — just waiting.

Rarity
Common
Weight
800 g
Stack
1,000
Tradable
Yes
Open the full page →
Consumable · CommonIvory Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Special · RareKey to the CityDetails ↓

Granted to a city's three founders the day its Hall was finished. In a founder's hand it opens the way home from anywhere, free of any fare.

Rarity
Rare
Weight
10 g
Tradable
Yes
Open the full page →
Material · CommonKingsleafDetails ↓

The healer's herb of old kings. Wrapped in silk it could bind the gravest wound.

Rarity
Common
Weight
10 g
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Bamboo Basket Feast, Cleansing Draught, Cobalt Flag Dye, Crimson Flag Dye, Maroon Flag Dye, Rose Flag Dye, Steel Flag Dye, Frostbloom Tea, Hunter's Stew, Kingsleaf Salad, Silk Bandage

Open the full page →
Consumable · CommonKingsleaf SaladDetails ↓

The healer's herb of old kings, dressed sharp. Mends you faster while it lasts.

Meal: +50% regen for 10 min.

Rarity
Common
Weight
200 g
Stack
20
Tradable
Yes

Where it comes from

Open the full page →
Material · CommonLeatherDetails ↓

Cured hide — supple, stubborn, and useful for a hundred things.

Rarity
Common
Weight
500 g
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Backpack, Breastplate, Chopping Gloves, Dagger, Dragon Scalemail, Leather Armor, Vest, Mining Gloves, Net, Revolver, Staff, Trade Tent, Wooden Shield, Buoy, City Flag, City House, City Watch Tower, Kingdom Flag, Kingdom Tower, Log Cabin, Personal Workshop, Flag

Open the full page →
Armor · CommonLeather ArmorDetails ↓

Boiled hide in honest layers. It turns more blades than it should.

Rarity
Common
Weight
3 kg
Tradable
Yes
Armour
4
Evasion
+3
Class
Light Armor

Where it comes from

Open the full page →
Consumable · CommonLime Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Consumable · CommonMagenta Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Consumable · CommonMaroon Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Tool · UncommonMining GlovesDetails ↓

One clean strike per vein, a hundred veins per pair. They crumble when spent.

Rarity
Uncommon
Weight
500 g
Tradable
Yes
Uses
100

Where it comes from

Open the full page →
Consumable · CommonMint Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Material · UncommonMourning BerryDetails ↓

Dawn-sweet and rare. Trolls would follow you for one.

Restores 30 health over 10 s.

Rarity
Uncommon
Weight
10 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Consumable · CommonNetDetails ↓

Thrown well, it holds anything still for a breath or two.

Rarity
Common
Weight
800 g
Stack
10
Tradable
Yes

Where it comes from

Open the full page →
Weapon · EpicObsidian AxeDetails ↓

Volcanic glass on an ashwood haft.

Limited edition.

A skin of Axe.

Rarity
Epic
Weight
3.5 kg
Tradable
Yes
Power
6.5
Per upgrade
+0.26
Damage
Slash
Range
25 m
Swing
2 s
Open the full page →
Consumable · CommonOnyx Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Cosmetic · EpicPlague Doctor MaskDetails ↓

A beaked mask stuffed with herbs. The lenses miss nothing.

Limited edition.

Rarity
Epic
Weight
150 g
Tradable
Yes
Open the full page →
Cosmetic · RarePlumed Cavalier HatDetails ↓

A sweeping brim and one impractical feather.

Limited edition.

Rarity
Rare
Weight
150 g
Tradable
Yes
Open the full page →
Consumable · CommonPreserving SaltDetails ↓

Ground frostbloom and sulfur. Keeps a good meal good, twice as long.

Rarity
Common
Weight
100 g
Stack
20
Tradable
Yes

Where it comes from

Open the full page →
Material · CommonRaw MeatDetails ↓

Fresh from the hunt. A stew wants it more than you do.

Rarity
Common
Weight
300 g
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Hunter's Stew

Open the full page →
Material · CommonRefined OilDetails ↓

Oil distilled until it burns clean.

Rarity
Common
Weight
300 g
Stack
1,000
Tradable
Yes

Where it comes from

  • Crafted: 3 × Crude Oil · at Personal Workshop · 5 s

Used for

Fire Metal, Gloom Metal

Open the full page →
Weapon · CommonRevolverDetails ↓

Six answers, no questions.

Rarity
Common
Weight
2.5 kg
Tradable
Yes
Power
5
Per upgrade
+0.2
Damage
Pierce
Range
95 m
Swing
1.5 s
Armour pen.
1.5

Where it comes from

  • Crafted: 4 × Wood, 3 × Iron, 1 × Leather · 20 s · needs Gunslinger Training 1
Open the full page →
Consumable · CommonRose Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Armor · EpicRoyal BreastplateDetails ↓

Ceremonial steel, worn once a season.

Limited edition.

A skin of Breastplate.

Rarity
Epic
Weight
9 kg
Tradable
Yes
Armour
6
Class
Heavy Armor
Open the full page →
Cosmetic · EpicRoyal FountainDetails ↓

Water that never stops singing.

Limited edition.

Rarity
Epic
Weight
5 kg
Stack
100
Tradable
Yes
Open the full page →
Currency · EpicRoyal SigilDetails ↓

A royal seal of favor. Rare, and spent on rarer things.

Rarity
Epic
Stack
100,000
Tradable
Yes
Open the full page →
Gem · EpicRubyDetails ↓
Rarity
Epic
Weight
5 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Tool · CommonShovelDetails ↓

Bury anything, anywhere, invisibly. Dig where the earth looks disturbed… if you can tell.

Rarity
Common
Weight
2 kg
Stack
10
Tradable
Yes

Where it comes from

Open the full page →
Weapon · CommonShurikenDetails ↓

A pouch of throwing stars. The wind does the rest.

Rarity
Common
Weight
500 g
Tradable
Yes
Power
4.5
Per upgrade
+0.18
Damage
Pierce
Range
110 m
Swing
1.5 s

Where it comes from

  • Crafted: 1 × Iron · 5 s
Open the full page →
Material · CommonSilkDetails ↓

Spider-spun thread, stronger than it looks.

Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Cartography Kit, Chopping Gloves, Crossbow, Mining Gloves, Silk Bandage, Trade Tent

Open the full page →
Consumable · CommonSilk BandageDetails ↓

Kingsleaf wrapped in spider silk — the wound-binding the old texts promised.

Restores 60 health over 30 s.

Rarity
Common
Weight
100 g
Stack
20
Tradable
Yes

Where it comes from

Open the full page →
Consumable · RareSkill Reset ScrollDetails ↓

Unlearn everything and choose again. The ink remembers what you were.

Rarity
Rare
Weight
10 g
Stack
100
Tradable
Yes
Open the full page →
Consumable · CommonSky Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Weapon · CommonSpearDetails ↓

Reach wins fights. The spear knows it.

Rarity
Common
Weight
2.5 kg
Tradable
Yes
Power
5.5
Per upgrade
+0.22
Damage
Pierce
Range
30 m
Swing
1.75 s
Armour pen.
1.5

Where it comes from

Open the full page →
Consumable · RareSpectral Flag DyeDetails ↓

Ghost-green, wrung from ghouls. Nothing else in the world makes this colour.

Rarity
Rare
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

  • Crafted: 10 × Ectoplasm · at Event Vendor · 1 s · seasonal
Open the full page →
Cosmetic · RareSpirit LanternDetails ↓

A lantern lit by a captured wisp. It never needs oil, and it never goes out.

Rarity
Rare
Weight
2 kg
Stack
100
Tradable
Yes

Where it comes from

  • Crafted: 15 × Ectoplasm, 10 × Bones · at Event Vendor · 1 s · seasonal
Open the full page →
Weapon · CommonStaffDetails ↓

Reach, leverage, and no sharp edges to apologize for.

Rarity
Common
Weight
3 kg
Tradable
Yes
Power
5.5
Per upgrade
+0.22
Damage
Blunt
Range
30 m
Swing
1.8 s
Armour pen.
2

Where it comes from

Open the full page →
Consumable · CommonSteel Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Material · CommonStoneDetails ↓

Rough-hewn rock — heavy work, but it holds a wall.

Rarity
Common
Weight
2 kg
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Dragon Scalemail, Preserving Salt, Spear, Buoy, City Flag, City Hall, City House, City Watch Tower, Crystal Works, Golem Barracks, Golem Workshop, Kingdom Flag, Kingdom Hall, Kingdom Tower, Kingdom Warehouse, Log Cabin, Looking Glass, Metallurgy Station, Oil Well, Personal Workshop, Flag, Siege Factory, Trade Hub

Open the full page →
Cosmetic · RareStone Lion StatueDetails ↓

It guards nothing, magnificently.

Limited edition.

Rarity
Rare
Weight
5 kg
Stack
100
Tradable
Yes
Open the full page →
Material · CommonSulfurDetails ↓

Yellow rock that smells of fire. Volcanoes hoard it.

Rarity
Common
Weight
600 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Material · CommonSunfruitDetails ↓

Sun-warmed flesh that mends wounds long after the last bite.

Restores 60 health over 20 s.

Rarity
Common
Weight
15 g
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Bamboo Basket Feast

Open the full page →
Weapon · CommonSwordDetails ↓

The sword: one honest blade, no tiers, no tricks. Every sword to come is this one reskinned.

Rarity
Common
Weight
3 kg
Tradable
Yes
Power
6
Per upgrade
+0.24
Damage
Slash
Range
25 m
Swing
1.6 s

Where it comes from

Open the full page →
Consumable · CommonTeal Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Gem · CommonTopazDetails ↓
Rarity
Common
Weight
5 g
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Frozen Seal

Open the full page →
Consumable · RareTrade TentDetails ↓

Pitch it, invite a trader in, both lock, ten seconds, one swap — then the canvas folds up for good.

Rarity
Rare
Weight
3 kg
Stack
10
Tradable
Yes

Where it comes from

Open the full page →
Jewelry · UncommonUnpolished AmuletDetails ↓

A clouded pendant, heavy with promise. Polish it to find out what.

Polishes into Basic Amulet, Advanced Amulet, Grand Amulet, Divine Amulet.

Rarity
Uncommon
Weight
50 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Jewelry · UncommonUnpolished RingDetails ↓

A dull band with something waiting inside. Polish it to find out what.

Polishes into Basic Ring, Advanced Ring, Grand Ring, Divine Ring.

Rarity
Uncommon
Weight
50 g
Stack
100
Tradable
Yes

Where it comes from

Open the full page →
Armor · CommonVestDetails ↓

Light leather cut for movement. A gunslinger's second skin.

Rarity
Common
Weight
2.5 kg
Tradable
Yes
Armour
3
Evasion
+6
Class
Light Armor

Where it comes from

Open the full page →
Consumable · CommonViolet Flag DyeDetails ↓
Rarity
Common
Weight
50 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Material · CommonWayfeatherDetails ↓

A weightless-feeling feather that remembers the way. Spent to cross the world in a heartbeat.

Rarity
Common
Weight
10 g
Stack
1,000
Tradable
Yes

Where it comes from

Open the full page →
Cosmetic · RareWolf MaskDetails ↓

Carved in honor of the forest's oldest hunter.

Limited edition.

Rarity
Rare
Weight
120 g
Tradable
Yes
Open the full page →
Material · CommonWoodDetails ↓

Rough-cut timber. Feeds building, crafting, and the forge.

Rarity
Common
Weight
500 g
Stack
1,000
Tradable
Yes

Where it comes from

Used for

Axe, Backpack, Cartography Kit, Crossbow, Net, Revolver, Shovel, Iron, Spear, Staff, Sword, Trade Tent, Wooden Shield, Wooden Sign, Buoy, City Flag, City Hall, City House, City Watch Tower, Crystal Works, Golem Barracks, Golem Workshop, Kingdom Flag, Kingdom Hall, Kingdom Tower, Kingdom Warehouse, Log Cabin, Looking Glass, Metallurgy Station, Oil Well, Personal Workshop, Flag, Siege Factory, Trade Hub

Open the full page →
Armor · CommonWooden ShieldDetails ↓

Planks, leather, and the will to stand still.

Rarity
Common
Weight
3 kg
Tradable
Yes
Armour
3
Class
Shield

Where it comes from

Open the full page →
Material · CommonWooden SignDetails ↓

A plank with an opinion. Plant it anywhere and speak your piece.

Rarity
Common
Weight
2 kg
Stack
100
Tradable
Yes

Where it comes from

  • Crafted: 5 × Wood · at Personal Workshop · 10 s
Open the full page →

Where materials grow

SourceGivesSkillTimeXPAfter you take it
Amber MapleAmber SapForaging5 s10Moves elsewhere after 4 h
Baobab SproutBaobab WaterForaging5 s10Moves elsewhere after 4 h
CacaovineCacao PodForaging5 s10Moves elsewhere after 4 h
Eldergrove MushroomElder CapForaging5 s10Moves elsewhere after 4 h
ElderwoodWoodWoodcutting40 s25Moves elsewhere after 8 h
EmberchileEmberchileForaging5 s10Moves elsewhere after 4 h
Eucalypt ShrubEucalyptus OilForaging5 s10Moves elsewhere after 4 h
FrostbloomFrostbloomForagingInstant8Moves elsewhere after 4 h
FrostpineWood and Frost SapWoodcutting20 s12Moves elsewhere after 8 h
Iron MineIron OreMining30 s15Back after 24 h
IronbambooBamboo StalkForaging5 s10Moves elsewhere after 4 h
KingsleafKingsleafForagingInstant8Moves elsewhere after 4 h
Mourning TreeWood and Mourning BerryWoodcutting20 s12Moves elsewhere after 8 h
Stone DepositStoneMining30 s12Back after 24 h
Sulfur MineSulfurMining30 s15Back after 24 h
Sunfruit PalmWood and SunfruitWoodcutting20 s12Moves elsewhere after 8 h