Creatures
What walks the map, what waits in the Delves and what each of them is carrying. Health, power and loot are read from the live game.
| Creature | Found | Tier | Health | Power | Defence | Bounty (crowns) |
|---|---|---|---|---|---|---|
| The wild | Normal | 12 | 1.2 | 0 | 10–150 | |
| The wild | Normal | 18 | 3 | 0 | 5–30 | |
| The wild | Strong | 26 | 4 | 2 | 20–300 | |
| The wild | Normal | 26 | 4 | 2 | 20–150 | |
| The wild | Strong | 70 | 6.2 | 2 | 50–300 | |
| Delves | Normal | 45 | 4.4 | 4 | 20–80 | |
| Delves | Normal | 80 | 3.3 | 4 | 40–120 | |
| Delves | Strong | 120 | 7.7 | 4 | 60–200 | |
| Delves | Vicious | 180 | 12.1 | 4 | 150–450 | |
| Delves | Strong | 260 | 9.9 | 14 | 100–300 | |
| Delves | Epic | 3,000 | 28.6 | 8 | 20,000–60,000 | |
| World boss | Legendary | 2,600 | 30 | 6 | 50,000–200,000 | |
| Seasonal | Normal | 22 | 3.5 | 0 | 15–150 | |
| Seasonal | Strong | 45 | 5 | 0 | 30–300 | |
| Golems | Normal | 50 | 2 | 0 | ||
| Firebomb Golem | Golems | Normal | 60 | 2 | 0 | |
| Golems | Normal | 80 | 6 | 0 | ||
| Golems | Normal | 120 | 7 | 6 | ||
| Golems | Normal | 500 | 2 | 0 | ||
| Townsfolk | Normal | 500 | 0 | 0 |
Look one up
20 creatures
Golems · NormalArchery GolemDetails ↓
- Tier
- Normal
- Health
- 80
- Power
- 6
- Attacks every
- 2.4 s
- Damage
- Pierce
- Notices you at
- 15 m
Golems · NormalAxeman GolemDetails ↓
- Tier
- Normal
- Health
- 120
- Power
- 7
- Attacks every
- 2 s
- Defence
- 6
- Damage
- Slash
- Notices you at
- 15 m
World boss · LegendaryCinderrocDetails ↓
Recovers 50 health every 5 s.
- Tier
- Legendary
- Health
- 2,600
- Power
- 30
- Attacks every
- 2 s
- Defence
- 6
- Damage
- Pierce
- Notices you at
- 35 m
- Bounty
- 50,000–200,000 crowns
What it carries
- Fire Feather always (100% · 1)
- Unpolished Ring (47% · 1)
- Unpolished Amulet (47% · 1)
- Blueprint: Frozen Seal (1.9% · 1)
- Blueprint: Trade Tent (2.0% · 1)
- Blueprint: Cartography Kit (2.0% · 1)
Delves · StrongCrystalback BeetleDetails ↓
- Tier
- Strong
- Health
- 260
- Power
- 9.9
- Attacks every
- 3 s
- Defence
- 14
- Damage
- Pierce
- Notices you at
- 25 m
- Bounty
- 100–300 crowns
What it carries
- Crystalline Marrow always (100% · 1–2)
- Gloomsteel Ore (50% · 1–3)
- Emerald (6.0% · 1)
Delves · ViciousDeepkin ScavengerDetails ↓
- Tier
- Vicious
- Health
- 180
- Power
- 12.1
- Attacks every
- 2 s
- Defence
- 4
- Damage
- Pierce
- Notices you at
- 35 m
- Bounty
- 150–450 crowns
What it carries
- Gloomsteel Ore always (100% · 3–6)
- Ruby (5.0% · 1)
- Unpolished Ring (3.0% · 1)
- Unpolished Amulet (3.0% · 1)
Golems · NormalFirebomb GolemDetails ↓
- Tier
- Normal
- Health
- 60
- Power
- 2
- Attacks every
- 2.2 s
- Damage
- Blunt
The wild · NormalForest DeerDetails ↓
Does not attack first.
- Tier
- Normal
- Health
- 12
- Power
- 1.2
- Attacks every
- 2.85 s
- Damage
- Pierce
- Bounty
- 10–150 crowns
What it carries
- Leather always (100% · 1)
- Unpolished Ring (0.04% · 1)
- Unpolished Amulet (0.02% · 1)
- Raw Meat (30% · 1–2)
- Blueprint: Kingsleaf Salad (0.01% · 1)
- Blueprint: Hunter's Stew (0.01% · 1)
- Blueprint: Explorer's Chocolate (0.01% · 1)
- Blueprint: Baobab Flask (0.01% · 1)
- Blueprint: Frostbloom Tea (0.01% · 1)
- Blueprint: Bamboo Basket Feast (0.01% · 1)
- Blueprint: Silk Bandage (0.01% · 1)
- Blueprint: Creature Lure (0.01% · 1)
The wild · StrongForest WolfDetails ↓
Often found in packs of 3–4.
- Tier
- Strong
- Health
- 26
- Power
- 4
- Attacks every
- 2.2 s
- Defence
- 2
- Damage
- Pierce
- Notices you at
- 20 m
- Bounty
- 20–300 crowns
What it carries
- Leather always (100% · 1)
- Unpolished Ring (0.04% · 1)
- Unpolished Amulet (0.02% · 1)
- Raw Meat (30% · 1–2)
- Blueprint: Kingsleaf Salad (0.01% · 1)
- Blueprint: Hunter's Stew (0.01% · 1)
- Blueprint: Explorer's Chocolate (0.01% · 1)
- Blueprint: Baobab Flask (0.01% · 1)
- Blueprint: Frostbloom Tea (0.01% · 1)
- Blueprint: Bamboo Basket Feast (0.01% · 1)
- Blueprint: Silk Bandage (0.01% · 1)
- Blueprint: Creature Lure (0.01% · 1)
- Blueprint: Chopping Gloves (0.01% · 1)
- Blueprint: Mining Gloves (0.01% · 1)
- Blueprint: Preserving Salt (0.01% · 1)
- Blueprint: Cleansing Draught (0.01% · 1)
Seasonal · StrongGhoulDetails ↓
Often found in packs of 2–3.
Seasonal. In the world October 15 – November 1 (UTC).
- Tier
- Strong
- Health
- 45
- Power
- 5
- Attacks every
- 2.5 s
- Damage
- Pierce
- Notices you at
- 25 m
- Bounty
- 30–300 crowns
What it carries
- Ectoplasm always (100% · 1–2)
- Unpolished Ring (0.1% · 1)
- Unpolished Amulet (0.05% · 1)
Delves · StrongGloomweaverDetails ↓
- Tier
- Strong
- Health
- 120
- Power
- 7.7
- Attacks every
- 2.4 s
- Defence
- 4
- Damage
- Pierce
- Notices you at
- 35 m
- Bounty
- 60–200 crowns
What it carries
- Gloomsteel Ore (50% · 2–4)
- Topaz (8.0% · 1)
- Amethyst (4.0% · 1)
Golems · NormalGolemDetails ↓
- Tier
- Normal
- Health
- 50
- Power
- 2
- Attacks every
- 2.2 s
- Damage
- Blunt
Delves · EpicGravemawDetails ↓
- Tier
- Epic
- Health
- 3,000
- Power
- 28.6
- Attacks every
- 2.2 s
- Defence
- 8
- Damage
- Pierce
- Bounty
- 20,000–60,000 crowns
What it carries
- Gravemaw Chitin always (100% · 1)
- Gloomsteel Ore always (100% · 8–15)
- Unpolished Ring (25% · 1)
- Unpolished Amulet (25% · 1)
- Diamond (12% · 1)
- Ruby (18% · 1)
- Emerald (20% · 1)
The wild · NormalMourning SpriteDetails ↓
Does not attack first.
- Tier
- Normal
- Health
- 26
- Power
- 4
- Attacks every
- 2.2 s
- Defence
- 2
- Damage
- Pierce
- Bounty
- 20–150 crowns
What it carries
- Mourning Berry (48% · 1–5)
- Wayfeather (48% · 10–30)
- Unpolished Ring (0.06% · 1)
- Unpolished Amulet (0.03% · 1)
- Blueprint: Kingsleaf Salad (0.01% · 1)
- Blueprint: Hunter's Stew (0.01% · 1)
- Blueprint: Explorer's Chocolate (0.01% · 1)
- Blueprint: Baobab Flask (0.01% · 1)
- Blueprint: Frostbloom Tea (0.01% · 1)
- Blueprint: Bamboo Basket Feast (0.01% · 1)
- Blueprint: Silk Bandage (0.01% · 1)
- Blueprint: Creature Lure (0.01% · 1)
Delves · NormalPalegrubDetails ↓
- Tier
- Normal
- Health
- 45
- Power
- 4.4
- Attacks every
- 1.8 s
- Defence
- 4
- Damage
- Pierce
- Notices you at
- 30 m
- Bounty
- 20–80 crowns
What it carries
- Gloomsteel Ore (60% · 1–2)
Townsfolk · NormalRoyal ProvisionerDetails ↓
Recovers 50 health every 5 s.
- Tier
- Normal
- Health
- 500
- Attacks every
- 3 s
- Damage
- Pierce
Sells
- Wood (buy 3 · sell 1 crowns)
Golems · NormalSiege GolemDetails ↓
- Tier
- Normal
- Health
- 500
- Power
- 2
- Attacks every
- 2.2 s
- Damage
- Blunt
The wild · NormalSilk SpiderDetails ↓
Often found in packs of 2–4.
Recovers 1 health every 20 s.
- Tier
- Normal
- Health
- 18
- Power
- 3
- Attacks every
- 1.6 s
- Damage
- Pierce
- Notices you at
- 20 m
- Bounty
- 5–30 crowns
What it carries
- Silk always (100% · 1)
- Silk (24% · 1–2)
- Unpolished Ring (0.06% · 1)
- Unpolished Amulet (0.03% · 1)
- Blueprint: Kingsleaf Salad (0.01% · 1)
- Blueprint: Hunter's Stew (0.01% · 1)
- Blueprint: Explorer's Chocolate (0.01% · 1)
- Blueprint: Baobab Flask (0.01% · 1)
- Blueprint: Frostbloom Tea (0.01% · 1)
- Blueprint: Bamboo Basket Feast (0.01% · 1)
- Blueprint: Silk Bandage (0.01% · 1)
- Blueprint: Creature Lure (0.01% · 1)
Seasonal · NormalSkeletonDetails ↓
Often found in packs of 2–3.
Seasonal. In the world October 15 – November 1 (UTC).
- Tier
- Normal
- Health
- 22
- Power
- 3.5
- Attacks every
- 2.1 s
- Damage
- Pierce
- Notices you at
- 20 m
- Bounty
- 15–150 crowns
What it carries
- Bones always (100% · 1–3)
- Unpolished Ring (0.1% · 1)
- Unpolished Amulet (0.05% · 1)
Delves · NormalSporecapDetails ↓
- Tier
- Normal
- Health
- 80
- Power
- 3.3
- Attacks every
- 2.6 s
- Defence
- 4
- Damage
- Pierce
- Notices you at
- 20 m
- Bounty
- 40–120 crowns
What it carries
- Gloomsteel Ore (45% · 1–2)
The wild · StrongTrollDetails ↓
Often found in packs of 3–5.
Leaves you alone until you give it a reason.
Recovers 2 health every 20 s.
Can be recruited with Mourning Berry.
- Tier
- Strong
- Health
- 70
- Power
- 6.2
- Attacks every
- 1.9 s
- Defence
- 2
- Damage
- Pierce
- Bounty
- 50–300 crowns
What it carries
- Wayfeather (48% · 10–30)
- Sword (11% · 1)
- Spear (10% · 1)
- Mourning Berry (6.6% · 1)
- Unpolished Ring (0.06% · 1)
- Unpolished Amulet (0.03% · 1)
- Blueprint: Kingsleaf Salad (0.01% · 1)
- Blueprint: Hunter's Stew (0.01% · 1)
- Blueprint: Explorer's Chocolate (0.01% · 1)
- Blueprint: Baobab Flask (0.01% · 1)
- Blueprint: Frostbloom Tea (0.01% · 1)
- Blueprint: Bamboo Basket Feast (0.01% · 1)
- Blueprint: Silk Bandage (0.01% · 1)
- Blueprint: Creature Lure (0.01% · 1)
- Blueprint: Chopping Gloves (0.01% · 1)
- Blueprint: Mining Gloves (0.01% · 1)
- Blueprint: Preserving Salt (0.01% · 1)
- Blueprint: Cleansing Draught (0.01% · 1)