Arms and armour

Every weapon and every piece of armour on one page, so you can weigh reach against speed and protection against weight.

Weapons

WeaponKindPowerPer upgradeDamageRangeSwingArmour pen.Made from
AxeMelee Weapon6.5+0.26Slash25 m2 s01 × Iron, 2 × Wood
CrossbowProjectile Weapon7+0.28Pierce130 m2.8 s310 × Silk, 5 × Wood, 3 × Iron
DaggerMelee Weapon4+0.16Pierce25 m1.05 s0.51 × Iron, 1 × Leather
Gilded SwordMelee Weapon6+0.24Slash25 m1.6 s0A skin of Sword
Obsidian AxeMelee Weapon6.5+0.26Slash25 m2 s0A skin of Axe
RevolverProjectile Weapon5+0.2Pierce95 m1.5 s1.54 × Wood, 3 × Iron, 1 × Leather
ShurikenProjectile Weapon4.5+0.18Pierce110 m1.5 s01 × Iron
SpearMelee Weapon5.5+0.22Pierce30 m1.75 s1.52 × Wood, 1 × Stone
StaffMelee Weapon5.5+0.22Blunt30 m1.8 s26 × Wood, 1 × Leather, 1 × Iron
SwordMelee Weapon6+0.24Slash25 m1.6 s02 × Iron, 1 × Wood

Every hit lands between 85% and 115% of a weapon's power. Swing is wind-up plus recovery.

Armour and shields

PieceClassArmourEvasionWeightMade from
BreastplateHeavy Armor69 kg3 × Iron, 1 × Leather
Royal BreastplateHeavy Armor69 kgA skin of Breastplate
Dragon ScalemailHeavy Armor57.5 kg4 × Iron, 3 × Leather, 2 × Stone
Leather ArmorLight Armor4+33 kg6 × Leather
VestLight Armor3+62.5 kg4 × Leather
Wooden ShieldShield33 kg2 × Wood, 1 × Leather